Project Montreal - Part 3
Using Grid Brushes
In this episode I add unity to the map and explain how I used brushes to paint unit pre-placements on my map which will get turned into prefab instances when the map is loaded.
A blog about my adventures in the .NET/C# world and the Unity Engine.
Using Grid Brushes
In this episode I add unity to the map and explain how I used brushes to paint unit pre-placements on my map which will get turned into prefab instances when the map is loaded.