A blog about my adventures in the .NET/C# world and the Unity Engine.


Project Montreal - Part 4

Interface Dependencies and Async Operations

Andreas Schmitt

1 minute read

In this episode I show how to keep your component dependencies based on interfaces while still serializing them. I also talk a bit about asynchronous operations and how to write custom awaiters.

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My name is Andreas Schmitt. I am a Software Engineer and Indie Game Developer from Germany